Monday, March 31, 2014

Rapid Reactions: How I Met Your Finale

Spoiler Warning:  This post explicitly discusses the March 31 finale of How I Met Your Mother.  If you are interested in the series finale at all, and have not watched the episode yet, do not continue reading.  You have been warned.

Well, now that the mandatory spoiler alert is out of the way,  let me just begin with "Wow".  After nine long seasons (some great, most good, and couple that were borderline bad), the (arguably) most successful Friends clone, How I Met Your Mother, is over.  And what a ride it was.  Despite what anyone says about this episode (which is bound to be polarizing), there is no denying the series’ on pop culture significance over the past decade.  No, it was not groundbreaking like Breaking Bad, or consistently smart like Parks and Recreation.  Nevertheless, it helped to revitalized Neil Patrick Harris’s career,1 spawned a “Legendary” catchphrase, and had many genuinely clever, funny, and indeed, nerdy moments.  Ultimately, however, it told a sweet (albeit longwinded) story about love.

This love, of course, is bound to be the most controversial part about the finale.  I was never really bothered by the whole Robin-Ted dynamic.  I am sure there are those who are opposed (a quick search on Twitter should confirm this), though ultimately their reticence is the fault of the studio than the writing.  Consider if the series ended, with the same ending, after five or six years.  There would be far fewer “Ted/Robin” stories, far less resistance to the relationship, which might have led to it being far better received (again, a half hour after the finale aired the online response has been mostly negative).

Then again, perhaps it was just a poor choice of naming.  If the series had been named something else, if the mother had not been teased so much (though this choice would have significantly altered the motivation and structure of the show), people might have been more accepting.  As it was, we know that Robin was not the Mother, and so we did not care about her relationship with Ted,2 or, indeed (in some internet circles), her.

Before we examine the final sequence, however, let’s look at the rest of the episode leading up to it.  I have to admit, the first fifteen minutes did not grab me.  The scene outside of Barney and Robin’s wedding felt a bit stiff, and trying to be a bit too “finale-ish”.  Many of the other early scenes fell flat as well.  While the announcement of Barney and Robin’s divorce was surprising,3 it was not until the rooftop party that I felt the episode truly hit it’s stride.  Robin and Lily’s tearful exchange was one of first scenes that I found truly fitting a finale, serving as an nice balance to Barney’s antics.

Speaking of Barney, his arc in this episode was truly strange.  It was hard for me to believe that after two deep and meaningful relationships (Norah and Robin), he could just return to his womanizing ways.  His explanations that “if it couldn't work with Robin, it couldn’t work with anyone” sort of fell flat, and his friend’s acceptance of this behavior seemed equally strange to me, as well as their seeming aloofness in regards to Robin.4  Even his turnaround after the birth of his daughter seemed stiff, perhaps because it occurred too quickly to be believable.

Turning to Robin for a second, the tone of this episode was quite low-key, and at time downright depressing. Not the nostalgia tainted melancholy commonly associated with series finales, but a truly dreary sort.  Most of this tone is due to this episode’s treatment of Robin.  As she states in the episode, she never sees her best friend anymore, her ex-husband is out picking up nineteen year olds, and the man she “should have” been with is getting married to the mother of his children.  Robin had it rough in the years following her divorce, and apart from some cursory remarks by Lily, it seems like her friends have moved on (Marshall even makes a joke at her expense comparing her to the Abominable Snowman).5  That is one of the main reasons I feel that this was the ended we needed for the series but, again, more on that in a bit.

Taking a quick segue to talk about Lily and Marshall before moving on to Ted and the final scene, this episode continued of the theme of the rest of the season (and indeed for a couple years now), of pushing them further into the background.  Apart from Marshall’s announcement of his judgeship, and Lily’s third pregnancy, I’m having a hard time thinking of a significant incident about them this episode.  Perhaps the producers felt that they had just run out of ideas for these two, but it would have been nice to see them have a bit more to do here.

And now we have come to the end.  Some early reaction I’ve seen is that the finale was unfair to the mother,6 and I’m sure many felt that the series meant nothing, since they ultimately ended up where they began, with Ted stealing the blue french horn to give to Robin.  I would, however, disagree.  In fact, looking back and considering the series as a whole, I would argue that this was the ending that had to happen.  In fact, my immediate reaction as the scene shifted to the “present”, was that I finally understood it all.  If Ted and the Mother were to ride happily into the sunset, then his reactions when talking about her over the past couple seasons would seem overly dramatic, even for Ted.  If she just died, and Ted was in mourning, then the story he had been telling his children over the past nine years would have been extremely inappropriate, and depressing in an altogether different sort of manner.  There had to be a way to reconcile Ted’s sorrow with the story that he was telling.  This reconciliation was, as pointed out by his daughter,7 that this was not a story about Ted and the Mother.  It was a tale of Ted and Robin.


And I’m OK with that.  I again maintain that it was the length of the series (and trouble with the title), not the fundamentals of the relationship itself, that made their courtship repetitive.8  Ultimately, what I appreciated about the finale, was that in the end it did not have the nostalgic melodrama of most endings.  The ending, rather than be moody and depressing, was exhilarating and uplifting, which is why I watched this sitcom in the first place.9  Ultimately, this will be a series that I will be able to watch from the beginning, and eagerly await the satisfaction of the finale, rather than dread the end of the series as it approached.  Since in the end, though there were tears, and deaths, and goodbyes, this series was indeed about Ted and Robin.  And Love.  And a Blue French Horn.

1 Consider that between the end of Doogie Howser in 1993 and the beginning of How I Met Your Mother in 2005, NPH only had two relatively significant roles: Starship Troopers in 1997 and Harold and Kumar Go To White Castle in 2004.


2 Though I understood the complaints, I got especially annoyed when viewers started clamoring for the mother to “show up already”, especially in the early seasons. If they showed the mother in the first few seasons, the show would have to end. It was in the title, people. After the show started to outgrow it’s welcome, however, I concede that they had a point.


3 Though surprising, I guess you could argue that their divorce was realistic. One problem I that I had though (which many viewers probably share), was that it made this entire season pointless. All the growth that Barney, Ted, and Robin underwent seemed to be thrown under the rug for most of the episode. I guess some could argue that the last scene invalidates the series as a whole, but on that point, I disagree. More on this later.


4 I guess this lack of contact with Robin is explained a bit by her successful career,


5 Maybe I’m being too hard on the gang. Since the episode is told in time jumps, it is impossible to see how hard they fought to keep Robin in their lives.


6 Whom many correctly predicted was going to die. I would argue that the finale would have been even more unfair to Robin if she did not get her happy ending, which I must admit would have bothered me a lot more. Ultimately, I think it was more important that a character we knew for nine seasons have a happy ending rather than a character we’ve know for one.


7 Speaking of the daughter, I like it how Lyndsy Fonseca was essentially unknown when the series started, and now she is both Kick-Ass’s girlfriend and a kick ass assassin in Nikita.


8 Also remember that many argued that the Ross/Rachel dynamic had growth stale by the tenth season of Friends. Now it is mostly remembered fondly.


9 I go to Game of Thrones for my depressing melodrama.

Saturday, March 29, 2014

Random Ramblings: On Trophies

So I’ll admit it, I’m a trophy whore.1 To those who do not know what a trophy whore is, or even a trophy looks like, I shall explain.  To those who know what a trophy is, forgive me while I launch into a rambling explanation.  I’ll try to keep it short.

Trophies (or achievements if you are in the Xbox camp) are tiny digital icons created by the Playstation gods and are awarded when video game players complete certain in-game tasks.  These tasks vary from the straightforward (complete a story mission in a game), to the simple yet time-consuming (obtain all collectibles in a game), to the downright insane (Dead Space 2 offers a trophy for completing the entire game using only three saves).  The difficulty in obtaining these trophies correlated to three grades: bronze for simple tasks, gold for tough ones, and silver for everything in between.  Certain games (normally the larger, more expensive ones) offer a special platinum trophy for obtaining all other trophies in the game.  A trophy whore is one who has an unhealthy obsession with getting these tiny, completely insignificant prizes.

Well, perhaps they are not completely insignificant. Each trophy awards the player experience points, for lack of a better term. These experience points are then used to raise the player’s trophy level.2 Others even more obsessive than I will know exactly how much each trophy is worth and, more importantly, how many points are needed to raise their own trophy level. I just know that bronze is worth less than silver, which is less than gold.3

So what do we get for our efforts?  Nothing really.  Sony recently launched a campaign where trophy points could be exchanged for physical prizes, but for the most part trophy levels are admittedly pretty useless (though I would argue that the trophy system is the best massively multiplayer role-playing game experience.  Think about it.  I might come back to this in a later post).
So why do I, and so many other players, care about these things?  Well for me, one reason is that I simply find distinctive ping that sounds every time a trophy is unlocked extremely satisfying.  This feeling of satisfaction is especially pronounced after a particularly difficult boss fight or arduous task.  A trophy serves as actual proof that a player actually completed the task, which actually leads into my next point.

As you readers may find out through reading this blog, I am quite proud, and surprisingly competitive.  However, I do not enjoy playing games online.4  Thus, my trophy collection serves as an outlet for both my pride and competitiveness.  The most interesting competition is with yourself.  Therefore, even though I definitely do not have one of the higher trophy levels on the Playstation Network (PSN),5  as long as I keep climbing the global ranks, and that level keeps going up, I’m happy.

Now I know that trophies have their detractors.  The most common arguments are that trophies distract gamers (some people are annoyed by that melodious ping), that they artificially prolong games, and that trophies actually take the joy out of gaming — there will be those only interested in playing the game for the trophies, and not take in the game itself.  While these arguments are not without merit, ultimately I believe that the “harm” caused by trophies is negligible.  It has been possible for sometime now to disable the “ping” sound when trophies unlock, and I am proud to say that I have never played a game purely for trophies.6  I am sure there are people out there who chased the easy platinum by playing something like Hannah Montana: The Game.  Good for them, but the world can see their trophy list, and everyone will know that they played that travesty of a game.7

I would however, disagree with the argument that all trophy hunting takes the joy out of gaming.  While some trophies are indeed tedious and pointless,8 others can open players up to a whole new way of playing.  Take a game like The Last of Us for example.  It is completely possible to run through the game (on easy and normal at least) without really scrounging around for supplies.  Yet by doing so, players are completely bypassing a huge portion of the game.  The trophies in this game encourage exploration (which players will need to do on the higher difficulties anyway), and gives players a strong reason to revisit the beautiful world that Naughty Dog produced.9

My point, and I do have one, is this.  Do not bash players for chasing trophies.  Trophies can arguably make games better, and certainly do not ruin a game.10  So let us trophy hunters do our thing.  It makes us happy.


That is all.  I’m out.

1 I’ll also admit that I love footnotes. You’ll see by the end of this post.


2 Playstation profiles only display the player’s experience in terms of overall level and percentage complete until the next level.


3 I think a platinum is worth about twice as many points as a gold trophy, but I’ve been wrong before.


4 Mostly because most of my gamer friends are on a different system than I am, and I do not enjoy playing with strangers.


5 In fact, at level 18 I would say that I am rather low on the PSN’s totem pole.


6 Probably goes back to the pride thing. Although, I have to admit that I’ve been swayed into buying a game based on the difficulty of the trophy list, though were games that I already had an interest in. The happiest case for me was the Walking Dead game. I was on the fence before I saw the easiest platinum in gaming. It is now one of my favorite games in terms of storytelling.


7 And point and laugh, I hope.


8 Like the (to me) infamous trophies in Uncharted: Golden Abyss, that required you to complete “bounties”, which were basically sets of treasure. Only the treasure was dropped by enemies. At random. More often that not, they would not drop anything, when they did, chances were that you already had that treasure. Seriously. I hated these damned trophies.


9 OK. Another admission to make. I’m a Sony fanboy, and I love all (well most) of the exclusive put out on their consoles. Anyways, the point is that I completely agree with the perfect scores IGN gave to both The Last of Us and Uncharted 3. I know lot of people disagree. I don’t care. Both of those games are masterpieces. Beyond.


10 With the exception of those bounty trophies in Golden Abyss. I really, really hated those things. Still a great game though. Probably my second favorite vita game right now. I’ll probably put out a list of my top 10 games on each of the Sony consoles later. Once, you know, the Playstation 4 starts to have something resembling an actual library.

Monday, March 24, 2014

My First Post

So for reasons known to none, I have decided to start a new blog.  If anything, it is to give my friends a break from my incessant prattling.  I am still not quite sure what this blog will be about, but I do know one thing.  It's gonna be nerdy.